Imaginative Universal, Inc. · Independent apps for spatial computing
We make and publish native apps for Apple Vision Pro — architectural visualization at true scale, tools that understand the space you’re standing in, and experiments in what a computer can be once it leaves the screen.
Apps
The studio
Imaginative Universal, Inc. is the independent software studio of James Ashley, a VR/MR/XR architect who has been building natural interfaces and augmented experiences since the Kinect, and has shipped on every major headset since. Before founding the studio he worked at Razorfish Emerging Experiences, building custom installations for AT&T, Delta, Dr. Scholl’s, Audi and Microsoft, and co-authored Beginning Kinect Programming (Apress, 2012), one of the first published books on Kinect development.
We publish our own apps rather than build for clients. Everything is native visionOS — Swift, RealityKit and ARKit — with a production 3D pipeline that carries assets from 3ds Max through USD into Reality Composer Pro, and a habit of prototyping in the headset rather than on the whiteboard.
The name comes from Giambattista Vico’s universali fantastici — the imaginative universals through which people first made sense of the world, before they had abstractions to do it for them.Why “Imaginative Universal”
Platforms, in order
Writing
Contact